![]() In 2007, they acquired the Fallout franchise entirely. In 2004, Bethesda Softworks licensed the rights to develop three Fallout games from Interplay. The original two games were developed by Interplay's RPG division (named Black Isle Studios during the development of Fallout 2) and published by Interplay between 19. Information is relayed via gameplay regarding years preceding, stretching back hundreds of years before the Great War event, in various locations across the former United States. To date, the chronological order of Fallout gameplay first begins in 2102 and stretches to 2287. This fork led to a world where technology progressed quickly while maintaining the cultural norms of the mid-century. With the goal of exploring ideas revolving around a futuristic, post-nuclear world, the game setting exists in a timeline that diverged after World War II. ![]() The franchise's timeline stretches from pre-War years, to the "future of the fifties," to the decades following the destruction of the earth by nuclear war. ![]()
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